Enumeration QueuedPathBlockedStrategy

Determines what happens if the next position on the enqueued path is blocked.

Enumeration Members

Enumeration Members

SKIP: "SKIP"

Makes the character skip the current movement and try the next in the queue.

STOP: "STOP"

Makes the character stop the movement.

WAIT: "WAIT"

Makes the character wait (forever or until given pathBlockedWaitTimeoutMs) until the path will be free again.

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