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    Enumeration PathBlockedStrategy

    Determines what happens if a previously calculated path is suddenly blocked. This can happen if a path existed and while the character was moving along that path, it got suddenly blocked.

    Index

    Enumeration Members

    Enumeration Members

    RETRY: "RETRY"

    Makes the character look for a new path. You can provide a custom backoff time in milliseconds: MoveToConfig.pathBlockedRetryBackoffMs. You can also specify a maximum number of retries using MoveToConfig.pathBlockedMaxRetries.

    STOP: "STOP"

    Makes the character stop the movement.

    WAIT: "WAIT"

    Makes the character wait (forever or until given MoveToConfig.pathBlockedWaitTimeoutMs) until the path will be free again.