Skip to content

Grid Engine

Add grid movement to your game

Use with Phaser.js or standalone

Collision Detection

Detect tile based collisions with the map and other objects, supporting collision groups and multiple layers.


Efficient and configurable pathfinding allows moving to a target position or following other objects.

Multi-tile Objects

Allow objects to span multiple tiles on your grid.

Isometric Maps

Choose between isometric and orthogonal maps.

Diagonal Movement

Four and eight direction movement and pathfinding is supported.