grid-engine

    Interface GridCharacterState

    interface GridCharacterState {
        collisionConfig: CollisionConfig;
        facingDirection: Direction;
        id: string;
        labels: string[];
        movementProgress: number;
        position: LayerPosition;
        speed: number;
    }

    Hierarchy (View Summary)

    Index

    Properties

    collisionConfig: CollisionConfig
    facingDirection: Direction
    id: string
    labels: string[]
    movementProgress: number
    position: LayerPosition
    speed: number
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